Saturday, February 2, 2019

Where You At You Blogg'in Fool!

Wow, where the heck have I been?  It's 2019!

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Well, here is some brief answers for any who may be wondering just what the heck I've been up too while I have not been blogging very much.

This is a long post but I cover a lot of stuff here ...

First, to those who still follow along on this blog - thank you!  I do admit I find myself having to look at Facebook groups more than I like --- mostly because I really don't like Facebook for a number of reasons, but that is where much of the action seems to be these days.

If you don't know, I'm a tech guy.  I work in the Silicon Valley and for the most part avoid startup companies.  I was convinced to move to a startup this time last year (Cohesity).  About the same time my son had moved over from playing recreational Soccer to competitive (all year) Soccer.  The combination of the two really changed my day-to-day schedule and free time (changed ... err ... eliminated).

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All that combined with a general lack of motivation to blog (likely from being tired or stressed out) is really what has taken me away from blogging this past year.

That all being said - and perhaps as a direct result, I had to focus my time on my projects and playing games.  Every year the boys and I say we need to play more games ... we've been doing all right but really want to do a lot more this year.

So what's been going on?  Sometimes I feel like I have just too many projects and plans in front of me ...


But this year I plan to focus my energy on trying to finish out long standing/large projects - mainly Napoleonic armies and my ACW.  So what does it come down to doing you say?

Napoleonic's

The battle of Waterloo last year was a big success.  A memory of a lifetime was the game hosted at KublaCon 2018.  That was the finest day of gaming in my life to date.



I have a long time and deep love for this period of history.  My next game - which is already well at hand being completed, is to do Borodino.  I have a great start to a rather large Russian army I'm pulling together for this large game.

Some of the initial units for my Russian army.

I've decided to focus my efforts on the battle between the great redoubt and the fletches.  I've a preliminary map I've drawn up and the orders of battle settled (scenario coming in a separate post).

Preliminary map for Borodino.

Roy Scaife has done a great job of pulling together the Anglo-Allied army for 1815, and pulling together the scenario/game for Quatre Bras.

Quatre Bras!

Dan Kerrick is focusing his efforts on a large expansion of the Prussian army which will enable us to also cover Wavre and Ligny - which would complete the major battles for the 100 days campaign.

The Wargame Company
Campaign Guides
(highly recommended)

One thing I've come across that I highly recommend are the campaign guides from The Wargame Company.  My copy of their 1812 "Master of the World" guide arrived today and it is excellent.  I've ordered their other guides now as well.  Check them out --- maps, orders of battle and copious amounts of uniform plates make for a wargamers dream in these pages.

Waterloo say me really fill out the rest of my Napoleonic French army.  I have just a few small odds and ends to finish up and I have everything I could every want for the army.


The 1:300 Napoleonic ships are still very well at hand.  There are now 12 British ships done.  I need to get back to this once I clear some basing and miniature cleaning/assembly.

Adam Clark running a 1:300 Napoleonic ship game.

Adam Clark sent a picture along of a game he ran ... which sits in the back of my head as we get close to hosting our first game for this visually stunning period and scale ... 


But many more things are in motion ...

American Civil War

No pictures here yet ... but getting a lot of the last odds and ends finished up here.  Mainly more casualties, some siege artillery for the Union, camp sets, wagons, and a few more Union infantry units.  I recently added 5 additional Confederate infantry units - which are awaiting basing right now.

Lord of the Rings

DundraCon is two weeks away and I'll be running my "Charge of the Mamuks" game there.  All figures are done/painted --- table is done --- just basing all the Rider of Rohan.

I continue to work towards the Battle of the Pelennor Fields ... to that end I have a 3D printed walls of Minas Tirith set coming from Coastal Creations - enough to cover 6 feet of table width.  Really looking forward to this set coming in ...


Likewise for Helm's Deep ... Small Scenic's has a great resin set for this ...





This set will combine with their future set for the Hornburg ... which is modular.

Plans for the Hornburg ...

So great stuff coming together on the LOTR front.

Ok, I've gone on long enough.  While work will continue to be crazy, I will continue to make progress across these fronts.  I also hope to be motivated enough to post more than I have been because in the end, this is the written record of my hobby life that I reflect on to see how far I've come ... from terrain to rules, scenarios, armies, periods, and so on.

So stay tuned as there is always more to come.  Until then, happy gaming!

Monday, January 21, 2019

Battle Report - Quatre Bras - 1815

Our merry group of wargamers descended on the home of Roy Scaife to play test his Quatre Bras game recently.  Roy did a great job in putting together a great scenario that has a lot of moving parts and a wide range of nationalities present.

French troops push hard around the Gemioncourt farm.

This is another "large" game for Empires at War (EAW) - our home brew Napoleonic rules.  It takes the better part of a day to play.  Dan Kerrick and myself took up the Anglo-Allied forces while John Lantz and Roy handle the French.

The Anglo-Allies managed to pull out a victory --- 38 VPs for the French and 49 VPs for the Anglo-Allies.  It was a very close run thing.

There are a ton of pictures below as usual, but first some of the scenario write up from Roy ...

Background

After escaping the Isle of Elba, Napoleon has reenergized his French forces and is marching to defeat the Prussians at Ligny before turning to engage Wellington. Marshal Ney has been given the task of taking a crucial crossroad at Quatre Bras which will divide Wellington’s forces and halt reinforcements from marching to Ligny. Wellington’s Netherland forces grasped the strategic importance of the crossroad and have taken defensive positions. Although the Netherland forces are heavily outnumbered they prepare to defend the crossroad.

Map & Scenario Notes/Special Rules



Bois du Bossu woods: Units may only Advance through woods. Unit is Obscure when in the woods. No penalty when shooting out of the woods.  Cavalry do not receive a Charge bonus when charging a unit in the woods.

Gemioncourt: Gemioncourt has two zones. One unit may occupy each zone. Up to two units may attack Gemioncourt simultaneously. If opposing units are in each zone they must Charge each other in the next melee phase. Charge order tests are automatically successful. Line and Light units in Gemioncourt fight using shooting and melee dice for Attack formation.

Reinforcements: Reinforcements are issued a ‘Run’ order when the enter the table and may not charge.  See reinforcements schedule for unit and arrival information.

Game Length: Play will continue for 10 turns.

Initiative: The French have the initiative and must act first.

Standard victory points apply from the rules --- with the following additions:

  • Gemioncourt: +15 VPs if held at the end of the game.

Victory: If the difference in VPs is between 0-10 VPs, the game is a draw.  If the difference in VPs is 11+ VPs, the side with the higher number of VPs wins.

Anglo-Allied Order of Battle

C-in-C – Field Marshall Arthur Wellesley (B-2)

I Corp – Major General William, Prince of Orange

1st Division, 1st Brigade – General William Beresford (B-5)
1st Foot Guards - Grenadiers
2nd Foot Guards – Coldstream
3rd Foot Guards – Scot’s

2nd Netherlands Division, 1st Brigade – Lieutenant-General Chasse
4th Belgium Line Regiment
2nd Dutch Line Regiment
7th Belgium Line Regiment
35th Belgium Light Regiment
1/95th Rifles
2/95th Rifles
13th Foot Artillery Battery - Dutch-Belgium
4th Royal Horse Artillery Battery
11th KGL Horse Artillery Battery

2nd Netherlands Division, 2nd Brigade – Colonel F. von Godecke
Orange-Nassau Line Regiment
2nd Usingen Line Regiment
2nd Nassau Line Regiment
5th Royal Horse Artillery Battery, Large

I Corp – Major General William, Prince of Orange

2nd Netherlands Division, 3rd Brigade – General Wilheim von) Dornberg (B-3)
8th Dutch-Belgian Hussars
3rd Dutch-Belgian Carbiniers

3rd Division, 5th Brigade – General Robert ‘Black Bob’ Craufurd (B-6)
24th Line - Warwickshire 
29th Line - Worcestershire 
35th Line - Sussex 
52nd Light - Oxfordshire  

3rd Division, 1st Hanoverian Brigade – Major General Friedrich von Kielmansegg (B-6)
Osnabruck Line Regiment
Bremen Line Regiment
Grubenhagen Light Regiment
Gifhorn Landwehr Regiment
Jaeger (Rifle) Detachment
16th Foot Artillery Battery, Large – Hanoverian

II Corp - General Rowland Hill (B-2)

Reserve Division, 9th Brigade – General Thomas Picton (B-2)
71st Light - Glasgow Highlanders
92nd Line - Gordon Highlanders
42nd Line - Royal Highlanders
79th Line – Cameron Highlanders

Brunswick Corp - General Uxbridge (B-6)

Brunswick Division, 1st Brigade – Duke of Brunswick (B-6)
1st Line Regiment
2nd Line Regiment
2nd Light Regiment
3rd Light Regiment
Lieb Regiment
14th Foot Artillery Battery, Large - Brunswickers

Brunswick Cavalry Brigade – Brunswick Commander (B-7)
Brunswick Hussars
Brunswick Uhlans
Hanoverian Verdan Hussars
15th Horse Artillery Battery, Large - Brunswickers

French Order of Battle

C-in-C – Marshal Michel Ney

II Corp – General Reille

6th Division, 1st Brigade – General Jerome Bonaparte (F-4)
2/3rd Line Regiment
3/3rd Line Regiment
1/2nd Line Regiment
2/2nd Line Regiment
11th Foot Artillery Battery (8 lb.) – Large, Howitzer

6th Division, 2nd Brigade – General Soye (F-4)
2/3rd Line Regiment
3/3rd Line Regiment
1/2nd Line Regiment
2/2nd Line Regiment
11th Foot Artillery Battery (8 lb.) – Large , Howitzer

9th Division, 2nd Brigade – General Foy
1/100th Line Regiment
2/100th Line Regiment
3/100th Line Regiment
1/4th Light Regiment
2/4th Light Regiment
3/4th Light Regiment 
3rd Foot Artillery (8 lb.) – Large, Howitzer

III Corp – General Baron L’Heritier

2nd Cavalry Division, 1st Brigade – General Comte Pire
1st Chasseurs
6th Chasseurs 

2nd Cavalry Division, 2nd Brigade – General Wathier
5th Lancers
6th Lancers
1st Horse Artillery Battery (6 lb.) - Large, Howitzer

9th Division, 1st Brigade – General Marbais
1/92nd Light Regiment
2/92nd Light Regiment
1/93rd Line Regiment
2/93rd Line Regiment
3/93rd Line Regiment
7th Foot Artillery Battery (8 lb.) – Large, Howitzer

11th Cavalry Division, 1st Brigade – General Picquet
2nd Dragoons
7th Dragoons 

11th Cavalry Division, 2nd Brigade – General Guiton
8th Cuirassiers
11th Cuirassiers

Reinforcements & Starting Forces

See map for exact positions of starting forces.

Anglo-Allied Starting Forces (On Table)

I Corp – Major General William, Prince of Orange

2nd Netherlands Division, 1st Brigade – Lieutenant-General Chasse
4th Belgium Line Regiment
2nd Dutch Line Regiment
7th Belgium Line Regiment
35th Belgium Light Regiment
1/95th Jaegers (Rifles)
2/95th Jaegers (Rifles)
13th Foot Artillery Battery - Dutch-Belgium
4th Royal Horse Artillery
11th KGL Horse Artillery Battery

2nd Netherlands Division, 2nd Brigade – Colonel F. von Godecke
Orange-Nassau Line Regiment
2nd Usingen Line Regiment
2nd Nassau Line Regiment
5th Royal Horse Artillery, Large

French Starting Forces (On Table)

C-in-C – Marshal Ney

II Corp – General Reille

9th Division, 2nd Brigade – General Foy
1/100th Line Regiment
2/100th Line Regiment
3/100th Line Regiment
1/4th Light Regiment
2/4th Light Regiment
3/4th Light Regiment
3rd Foot Artillery (8 lb.), Large, Howitzer

2nd Cavalry Division, 1st Brigade – General Comte Pire
1st Chasseurs
6th Chasseurs

2nd Cavalry Division, 2nd Brigade – General Wathier
5th Lancers
6th Lancers
1st Horse Artillery Battery (6 lb.), Large, Howitzer

III Corp – General Baron L’Heritier
9th Division, 1st Brigade – General Marbais
1/92nd Light Regiment
2/92nd Light Regiment
1/93rd Line Regiment
2/93rd Line Regiment
3/93rd Line Regiment
7th Foot Artillery (8 lb.), Large, Howitzer

11th Cavalry Division, 1st Brigade – General Picquet
2nd Dragoons
7th Dragoons

11th Cavalry Division, 2nd Brigade – General Guiton
8th Cuirassiers
11th Cuirassiers

Reinforcement Schedule

Turn 2
British Turn:
Wellington arrives at crossroads via north road.
II Corp, Reserve Division, 9th Brigade arrives east side of the north road.

Turn 3
British Turn:
I Corp, 2nd Netherlands, 3rd Cavalry Brigade arrives via the west road.

Turn 4
French Turn:
II Corp, 6th Division, 1st Brigade arrives via road from the south.
II Corp, 6th Division, 2nd Brigade arrives via west side of road from the south.

Turn 5
British Turn:
I Corp, 1st Division, 1st Brigade arrives via the west road (2’-3’ from British table edge).

Turn 6
British Turn:
Brunswick Corp, Brunswick Division, 1st Brigade arrives via north road.
I Corp, 3rd Division, 5th Brigade arrives via the east side next to the north road.
I Corp, 3rd Division, 1st Hanoverian Brigade arrives via the far east side of the north road.

Turn 7
British Turn:
Brunswick Corp, Brunswick Cavalry Brigade arrive via the east side of the north road.

Turn 9
British Turn:
Duke of Brunswick is wounded and carried from the field.

Turn 10
Last Turn.  Darkness falls and game ends.

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Pictures from mobile phone below ...






















There you have it folks!