Tuesday, July 23, 2019

Star Wars Hoth Project Update #2

Just a quick update today on the Star Wars project for HOTH.

AT-ATs are done and ready for action.  All the AT-STs are done (6 - up from 4 done at last update).  Lots of basing done.  The Ion Cannon (aka giant boob nipple gun) is done.  All the T-47 Air Speeders are done (12 total, 3 squadrons - Rogue, Green and Blue).

This week/weekend I plan to start the snow mat ... and get into the trenches as well ... fingers crossed that life/work doesn't derail those plans :-)

Special thanks to Michael at Golden Candle Studios - I'd be way behind on this project without him.

Things are coming along nicely.  I decided to snap some pictures ... the table is still in the setup from my ACW game last weekend, but figured what the heck ... why not snap a few crappy phone pictures just for fun ...










Near table level view ... these are BEASTS!


Monday, July 15, 2019

ACW Battle Report - Farm Defence

Got together with Roy Scaife, John Lantz, Adrian Turner and Dan Kerrick this past weekend to play an ACW game.  Roy and myself handled the Union forces while John, Adrian and Dan commanded the Confederate forces.

The scenario was an advanced Union force was moving into position - led by a small cavalry brigade - to secure a key farm near a crossroads.  A large Confederate force arrives to force the Union position back before reinforcements can arrive.

We used our standard VPs plus allocated 10VPs for control of the farm and 5VPs each for control of the 2 large fields located to the north of the farm.

Table setup is below ...



The Union cavalry brigade (2 x cavalry units, 1 x horse artillery battery) is already advancing past the farm, with the first infantry brigade (5 x infantry units, 1 x artillery battery) entering on turn 1.  On turn 2 the second and final Union infantry brigade (5 x infantry units, 1 x artillery battery) entered the table.

At the start of turn 2 a large Confederate infantry brigade (7 x infantry units, 1 x artillery battery) enters the table from the Northeast corner, followed by the 2nd infantry brigade (5 x infantry units, 1 x artillery battery) on turn 3, and the 3rd infantry brigade (5 x infantry units, 1 x artillery battery) on turn 4.

The game ran until the end of turn 10.  We quickly played through the game and the at the conclusion the Union had 27 VPs to the Confederates 24 VPs - a draw in favor of the Union.

Phone pictures below ... followed by so-so SLR pictures ...






































Pictures using the SLR camera ....




































I had a blast playing through the scenario.