It was a tough slog up to the redoubt for the French and in the end we had to make some scenario adjustments. Specifically:
- Increase all French brigades to 5 infantry units across the board.
- Add a second French artillery battery (large).
- Treat the cover save from the redoubt as a normal cover save (5+) instead of a fortified cover save (4+).
Overall though, it was an enjoyable game and very close to what the scenario needs to be. In the end the Russians scored a victory by a significant margin - 30 to 15 VPs. At about turn 7 it was looking like the French may pull it off due to them having broken the Russian Jager units and put a hurting of a few musketeer units, the steady and distributed hits on the French units meant that things went bad quickly in turn 8 and 9 with many broken French units. The remaining French units didn't have the strength to carry or even contest the redoubt after being pushed back in several melees.
With the adjustments made to the scenario (updated the original post) I think we are all set to host the game at the convention.
Pictures below. I'll note that this was both a play test - but also that Dan is furiously working to finish basing the Russian forces - so you will see that the Russian bases are incomplete. That will be resolved shortly and certainly before the convention game.
With the adjustments made to the scenario (updated the original post) I think we are all set to host the game at the convention.
Pictures below. I'll note that this was both a play test - but also that Dan is furiously working to finish basing the Russian forces - so you will see that the Russian bases are incomplete. That will be resolved shortly and certainly before the convention game.
Below are pictures of the redoubt built for the scenario. Technically much fancier than the real one, but a little indulgence is acceptable in wargames. The core model for this is from Grand Manner, but it was cut in two places to straighten it out. Some green stuff and a little sculpting later the redoubt just had to be painted and finished off.
There you have it folks ... now if I can just squeeze in a play test of my Little Round Top scenario for ACW we'll be all set for the convention later this month.
I had been waiting to see this game for awhile. It looked like a great game for the first go round. I look forward to how it plays at your convention.
ReplyDeleteThanks David ... the mat looks great! ;-)
DeleteAwesome Jay! You kids on the coast never do anything small do you 😃!
ReplyDeletelol ... not recently :-)
Deletefantastic looking game!
ReplyDeleteThanks!
DeleteMost impressive pictures, sounds lika an epic and fantastic game, the terrain is absolutly fabulous!
ReplyDeleteThanks Phil! It was a fun game and the fur mats are proving to be top notch :-)
DeleteThat is a stunning game!
ReplyDeleteThanks Rodger! :-)
DeleteI really like your Grand Redoubt - it adds a sense of "epic" to proceedings.
ReplyDeleteDid you think of doing the massed heavy cavalry charges over the redoubt with Saxons, Polish & Westphalian cuirassiers which eventually carried the position? That would be spectacular too.
Have fun,
Jeremy
Thanks Jeremy! At the moment we don't have any Russian cavalry done or Polish units hence why we scaled it down to specifically the Shevardino Redoubt since we could get away with just using primarily French infantry and Russian infantry. Future plans thought! :-)
DeleteWatch this space right?
DeleteLol, of course :-)
DeleteThat's it I'm moving out West! Awesome job at putting this all together.
ReplyDeleteCheers
Kevin
Thanks Kevin! LOL ... you know where to find us! :-)
DeleteFantastic, looks terrific! :)
ReplyDeleteA fine spectacle - thanks for bringing it to the blog.
ReplyDeleteMost welcome :-)
DeleteI think I have mentioned this in some of your other posts Jay, you don't do anything with this hobby by halves. Truly epic, once again.
ReplyDeleteThanks Pat! :-)
DeleteThat's it I'm moving out West! Awesome job at putting this all together.
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Lol ... you know where to find us :-)
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