I'm moving into using Brigade Fire & Fury for my ACW games. I've always wanted to play this ruleset, however the number of "stands" needed is a major barrier to entry for the system. That being said, I found a way to make this work for my existing collection.
If you are not familiar with the rules, essentially each brigade (unit) in the game can vary wildly in terms of the number of stands used to represent the unit. Stands are removed as the brigade suffers casualties. Generally speaking, brigades can range from between 4-18 stands for many scenarios. I don't have my collection based in any way to accommodate this system. In short, I found an easy way to quickly and fairly easily translate and track the brigade effectiveness (# of stands in a brigade) to my fixed sized units in the game.
In order to play test this all out and make sure the game still worked as it normally would, I setup an easy intro game, Cedar Mountain, which is originally from the version 1 scenario book, Great Eastern Battles. This scenario was updated on this blog here: http://www.jemimafawr.co.uk
BF&F is generally played in 15mm, but my collection is 28mm. I took the map from the referenced blog and overlaid it with a grid for my 8 foot by 6 foot table. A couple of pictures below of the table and initial setup.
Confederate order of battle is below. While the Union forces are outnumbered on paper, the bulk of Ewell's division is reluctant to leave Cedar Mountain and so can't move off until the Confederate turn 5 (1900hrs turn). Additionally, The majority of AP Hill's division moves on the table on turn 1 (1740hrs) so those forces need to move into position.
Union order of battle is below. Everything starts on the table. It is important for the Union to push early and hard. The Union player can pickup VPs for simply having an unspent brigade on the main Confederate hill.
Since this is our first game, we took it slow to play through and make sure we didn't miss anything. We played the Union and Confederate 1740hrs and 1800 hrs turns (2 full turns). While this doesn't sound like much, this is a fast moving game with a lot of player engagement throughout the turns so a lot happened.
Coming into the Union 1820hrs turn the game can still go either way. The Confederates have put a hurt on the Union left flank (closest to Cedar Mountain), but the Union has hit hard on the Confederate left. Current the Union forces have lost 16 stands to the Confederates 26 stands. Additionally, the Union is in a strong position to push into the Confederate center through the woods, limiting the ability of the Confederate forces to support their brigades with artillery fire.
We'll be continuing the action this Wednesday evening.
Pictures below using my SLR camera and zoom lens.
Picture below from my phone.
More to come in part 2, with the conclusion of the battle.