Sunday, December 2, 2018

ACW McPherson's Ridge AAR

As I mentioned yesterday, I hosted an ACW game today using This Hallowed Ground.  Roy Scaife and Adrian Turner joined me for a fun filled day of gaming and cursing our dice!

We (re)fought my McPherson's Ridge scenario that covers the first day of Gettysburg - specifically around the holding action by Buford's cavalry against increasingly overwhelming odds and the subsequent arrival of elements of 1st Corps to attempt to hold good ground around the town of Gettysburg.

Scenario link:  http://jayswargamingmadness.blogspot.com/2017/01/acw-scenario-mcphersons-ridge.html

Seminary College - a great model
and backdrop for this battle

This is a tough scenario for both sides.  Buford starts with 3 cavalry units and a battery of guns deployed to hold off a massive wave of Confederate units.  The Confederates start with elements from 2 brigades on the table, but this quickly increases to 3 full strength brigades - which makes it a tough decision for Buford.  Potentially sacrifice the entire Union cavalry brigade to hold up the Confederate advance, or fire a couple of turns and get the heck out of dodge?  I held a turn to long and it cost me dearly.  While the majority of the brigade ending up retiring, Roy was able to bring down effective fire on the withdrawing units, which had been badly mauled by melee with Confederate infantry units.  The result, the withdrawing units broke - this hit me later in the game.

The Iron Brigade did well ... attacking down the left Union flank and throwing the advancing Confederate units into a defensive action.  Unfortunately, Cutler and Rawley's brigades took a beating from the Confederate artillery.  Then, the first 1-2 waves of Confederates to attack took a heavy toll of both brigades, and unfortunately the 3rd wave of Confederates threw them back.

Net result, Confederates take the day - both sides suffer high casualties - and much to the historical outcome, the Union army withdraws outside of the town of Gettysburg.

Buford's Cavalry holding against the wave of
Confederate units ...

It was a great day of gaming.  A lot going on for three players but we managed.  Tons of pictures below of the action ... first the fancy camera ... then the crappy phone pictures ...





































































Pictures using my phone below ...























That's all for now ... but more to come :-)

Saturday, December 1, 2018

ACW Game Tomorrow

Hosting a game tomorrow for ACW - running my McPherson's Ridge scenario using the updated rules for This Hallowed Ground (v3.0). 

Snapped some pictures while setting up the game and figured I would share. 

Battle report to follow.

I recently had some new lighting put in above my table area to light things up better ... which has helped me take nicer pictures with my great Canon DSLR using the zoom lens.

Pictures below ...













Kepi ready ... dice (never) ready ... onward to victory!

Wednesday, November 28, 2018

Bolt Action - Star Wars (Legion) - Beta Rules

Calling these "beta" as we have limited testing done with them - but here you go - a Bolt Action modification meant to replace the core Star Wars Legion rules (which I dislike).  This was a collaborative effort with Dan Kerrick - who is our resident Star Wars guy in the group.

Without further delay, you can download the QRS style rules here.

NOTE:  I've posted a major overhaul to the rules and the army lists here:
https://jayswargamingmadness.blogspot.com/2019/09/star-wars-bolt-action-v20-playsheet-and.html

I still have some "graphical" stuff to add ... but the core of the rules are there.  Army lists to follow in another post shortly --- this should be enough to get you started.

Pictures below of the sheets.

Note:  I have no affiliation to either Fantasy Flight Games or Warlord Games - these rules are simply done for my own club/enjoyment - I share them with the community only should others be interested in leveraging them for their own games.  While I do make updates and share with the community, I'm under no obligation to service requests from other individuals.

I recommend buying a copy of the Bolt Action 2nd edition rules as while this sheet is fairly comprehensive, if you are unfamiliar with Bolt Action or don't have the rules you will be missed the backing information for how to play.