I have to say that I greatly enjoyed CelestiCon - they're extremely accomodating and it was both affordable and full of great people just wanting to hang out and game.
I've spent the last two months creating all new terrain to use for my French and Indian stuff and this convention was the objective --- my first six games of Muskets and Tomahawks (most of which were 600pt games - go big or stay home) ... and I have to say that the rules are just outstanding. Each game was unique and a ton of fun. I still need to finish painting the bases and properly paint/attach the banner tops (was down to the wire on this one) ... but enough of that ... let's see some pictures!
Note: All miniatures pictured here are from Conquest Miniatures.

British force based around the 48th regiment of foot:
1 x British Officier
12 x British Regulars
12 x British Regulars
12 x British Regulars
12 x British Grenadiers
8 x Colonial Rangers
8 x Colonial Rangers
6 x Colonial Militia
5 x Civilians
French force based around the Royal Rousillon regiment:
1 x French Officer
12 x French Regulars
12 x French Regulars
12 x French Regulars
11 x Compagnie Franches de la Marine
11 x Compagnie Franches de la Marine
1 x Indian Chief
6 x Indians
6 x Indians
We played a mix of scenarios. The French won a game in which they had to slaughter all the civilians in order to discourage future settlement of the area ... in which they succeeded ultimately --- but it was a close run thing. It came down to a random event in which the last remaining civilian ran away from her protectors and got a face full a lead as a result. That's it for now --- more to come while I recover from a long weekend that was full of gaming at CelestiCon 2012.
**** updated ****
I'll attempt to cover the highlights from two of the larger games we played.
Game 1: Scenario = Raid
Played on a 4'x8' table. The French come on strong but the British are able to get into the middle of town first. There are 7 buildings (size 2) on the table --- so we need put forth that the French would win if they could burn at least 1/2 of the buildings (4). To light a building on fire we needed to get 4 smoke markers ... with the building collapsing when the smoke markers got to 8. The The French regulars put forth a hard fight against the British regulars but one of the random events (all units must take a reaction test if you've lost at least 1/3 of your models) cause some of the regular units to recoil ... so they welcomed a second wave of British volleys when they got back into position (behind stone walls ... but the British rolled very well). The Compagnie Franches de la Marine managed to lite one building on fire while the Indian allies and their leader got another one cooking
Game 2: Scenario = Slaughter
This was perhaps the best game of the weekend as it was a narrow run thing throughout each turn. The pictures onthe blog show the table ... with the British having to make a mad dash for the town while the French forded the main river. Two groups of civilians ... one of 3 models ... the other with 2 models (used the LotM characters). Side plots --- British got the "my precious" one ... with some barrels of ale going down wihtin 8" of the officier ... they managed to keep any grubby French or Indian hands off of the ale throughout the game so the British met that objective. The French officer was an imposter! He could not get closer than 4" to any friendly unit or be recognized as a poser.
A French regular unit managed to riddle Hawkeye, Uncas and Chingachgook with enough lead to mean a movie sequel is off the table
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ReplyDeleteHello, I'm fred machu (hobbyone) Studio tomahawk. Congratulations on this demo, it's beautiful. This is the most beautiful table musket & tomahawk I've seen yet. Keep doing this.
Deletesee you soon
Frederic Machu
Hello Fred --- thanks, I absolutely love your game! I'll definately be keeping this up ... I've cooked up several new projects around this and look forward to posting more pictures and battle reports.
ReplyDeleteGreat Stuff!
ReplyDelete